MSHR improvises with cybernetic systems through a sequence of gestural interfaces.
The systems are based on feedback between light and sound and the physical interaction of the players with their hand made instruments.
The design of the live interfaces comes out of MSHR's sculptural practice, weaving intuitive and procedural approaches in digital sculpting software to manifest the sculptural objects that become their console.
In performing the composition, MSHR act as agents within a synthetic ecosystem.
About Performance Mesh ManifoldHERE
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Hundebiss Night at COX18, Milano, 2023
Terén, CED, Brno, 2022
Improvisation Summit of Portland, 2021
Improvisation Summit of Portland, 2021
U.F.O. Club, Tokyo, 2019
Macao, Milano, 2018
MoMA PS1, New York City, 2018
Ant Farm Inflatable, Pioneer Works, Brooklyn, 2017